Gamestorming: A Set of Innovative Co-creation Tools

Gamestorming is a set of co-creation tools used by innovators around the world. It is for those who want to design the future, change the world, make, create, and innovate.

Introduction

Do you need to be more creative and innovative? Gamestorming uses games to come up with ideas and solutions. It involves a facilitator leading groups through games to encourage free and playful thinking. The approach emphasises the use of games as an alternative to standard meetings, allowing for interaction under new rules and the utilisation of various creative skills.

The Gamestorming blog has a list of many games designed to help you get more innovative and creative results.  The games are organised into very useful categories, such as Games for decision-making, Games for problem-solving and Games for team-building and alignment.

Games come naturally to human beings. Playing a game is a way of exploring the world, a form of structured play, a natural learning activity that’s deeply tied to growth. Games can be fun and entertaining, but games can have practical benefits too. – Source

Here are some great games to get you started:

  • Who do
    The objective of this game is to identify stakeholders and clarify goals.
  • Empathy Map
    Get inside their heads to understand their pains and gains.
  • Mapping Organizational Culture
    Assess, map and transform organizational culture via deep reflection.
  • Affinity Map
    Use an affinity diagram when you want to find categories and meta-categories within a cluster of ideas and when you want to see which ideas are most common within the group.
  • Hero’s Journey Agenda
    The Hero’s Journey Agenda is a unique and different way to lay out the agenda for a meeting or workshop that creates a sense of adventure and builds anticipation for the meeting.
  • Friend or Foe
    identify your stakeholders to understand how they feel about your work.

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Access Book

Book cover - Title reads 'Gamestorming: A Playbook for Innovators, Rulebreakers, and Changemakers'. Authors listed in bottom right corner - 'Dave Gray, Sunni Brown, James Macanufo.' Illustration of four figures in front of a white board, thinking and interacting.

Gamestorming: A Playbook for Innovators, Rulebreakers, and Changemakers

“This book includes more than 80 games to help you break down barriers, communicate better, and generate new ideas, insights, and strategies. The authors have identified tools and techniques from some of the world’s most innovative professionals, whose teams collaborate and make great things happen.Gamestorming is the result: a unique collection of games that encourage engagement and creativity while bringing more structure and clarity to the workplace”–Page 4 of cover

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